|Axes deal more damage.|
Embrace your inner viking with the axes skill. No longer are axes just for obsessively chopping down forests.
chance, or 750 skill level.
Version 1.3.2+ dev
Impact Armor damage (the damage that occurs to the armor of the player) gains 1 every 30 levels and starts with 5. That means with a level of 500 you would have a bonus of 500 / 30 + 5 damage, equivalent to 21. This number can increase relatively infinitely for the time being.
The bonus axe damage increases every 50 levels by 1 and up to 4. This means you do a max bonus damage of 4 with the level of 200.
Therefore, the maximal damage you can do with the axe is equal to the following:
NOTE: As of the 1.3.2+ update, axes are harder to train and take longer to level up.
By default, there is a 25% chance to achieve a greater impact. Greater Impact is indicated by **STRUCK WITH GREAT FORCE**. It has an extreme knockback effect equal to knockback II. In addition, it deals extra damage to unarmored enemies.
- Monsters spawned from a Monster Spawner will not give experience to combat skills (Axes/Swords/Archery/Unarmed)