# Axes (Combat)

Embrace your inner viking with the **axes** skill. No longer are axes just for obsessively chopping down forests.

chance, or 750 skill level.

## Version 1.3.2+ dev

**Impact Armor damage** (the damage that occurs to the armor of the player) **gains 1 every 30** levels and **starts with 5**. That means with a level of **500** you would have a bonus of **500 / 30 + 5 damage**,** equivalent to 21**. This number can increase relatively infinitely for the time being.

**The bonus axe damage** increases **every 50 levels by 1 and up to 4**. This means you do a** max bonus damage** of 4 with the **level of 200**.

Therefore, the maximal damage you can do with the axe is equal to the following:

**Without any critical: **

**Without mcMMO critical but with Minecraft critical: **

**With mcMMO critical: **

**With mcMMO critical and Minecraft critical: **

**NOTE: **As of the 1.3.2+ update, axes are harder to train and take longer to level up.

## Greater Impact

By default, there is a 25% chance to achieve a greater impact. Greater Impact is indicated by `**STRUCK WITH GREAT FORCE**`. It has an extreme knockback effect equal to knockback II. In addition, it deals extra damage to unarmored enemies.

## Notes

- Monsters spawned from a Monster Spawner will not give experience to combat skills (Axes/Swords/Archery/Unarmed)